Sonic: Lost World (Wii U/3DS)
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- Level 15
- Posts: 2652
- Joined: Wed Mar 21, 2007 10:54 am
- Location: United Kingdom>Cornwall
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- Level 15
- Posts: 2652
- Joined: Wed Mar 21, 2007 10:54 am
- Location: United Kingdom>Cornwall
- Quills on Wheels
- Level 15
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- Joined: Tue Aug 31, 2010 1:08 pm
- Location: Land of Down Under
- SEGA Red Wolf
- Level 3
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- Joined: Sun Apr 29, 2012 6:51 pm
- Location: The Fantasy Zone
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I honestly enjoy the fact that they brought back Sonic's figure 8 run. I love the swirly leg animation.
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- Quills on Wheels
- Level 15
- Posts: 4452
- Joined: Tue Aug 31, 2010 1:08 pm
- Location: Land of Down Under
Wait people are complaining that the game is too cartoony? A game about a blue rodent is too cartoony? I guess people can play Sonic '06 if you like that hideous Final Fantasy ripoff except a bright cartoony world.
Me personally I think games with bright colors and cartoony graphics are way better than gritty or dark or realistic graphics. (Especially when it's about a blue rodent) Im just tired of seeing the Green Hill design, I want to see how the other levels look especially the snow area. Would have been nice if the levels was cel shaded to give it more personality.
Me personally I think games with bright colors and cartoony graphics are way better than gritty or dark or realistic graphics. (Especially when it's about a blue rodent) Im just tired of seeing the Green Hill design, I want to see how the other levels look especially the snow area. Would have been nice if the levels was cel shaded to give it more personality.
I actually didn't mind the Pixar look Unleashed had (Lets not talk about how hideous the Wii version looked) especially when Sonic '06 was the game before which had probably the worse design choice in any Sonic game.mtwinny wrote:I think the way it looks is vibrant and yes it does give off the cartoon vibe a lot. But to me, I prefer something like this to how Unleashed's style of "cartoony graphics" went.
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