Welcome to RadioSEGA, if you are not a member register today!

RadioSEGA
  • News & Features
  • Playlist & Requests
  • Listen to RadioSEGA
  • Shows & Podcasts
  • RadioSEGA Media
  • Community
Page 1 of 3 123 LastLast
Results 1 to 10 of 22

Thread: Sonic Forces

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Sonic Forces

    I went in to this just off Sonic Mania as many will have and clearly wasn't expecting it to be as good as that. I've not actually played a 3D Sonic game properly since Sonic Heroes (I own Lost World and played the demo but didn't play yet).

    Likes
    Character creator
    The missions and red Robotnik things have made me replay levels and want to explore more
    It's beautiful, the created an interesting world

    Dislikes
    Controls can be frustrating... the homing attack just doesn't recognise the targets quickly enough, I find I have to move around a bit to find the right spot. Also, say there's 5 enemies, if you get it right then you can chain 4 of them but then it loses the 5th... annoying.


    What does everyone think?

  2. #2
    Staying Topical! GreenViper8's Avatar
    Join Date
    Dec 2014
    Location
    Essex
    Posts
    104

    Default

    I got the game Saturday (thanks UK postage), so I've been spending quite a bit of time with the game, as well as it's DLC. I'm going to keep it decently brief (mostly because I plan on reviewing the game and I want to save my full thoughts for there)

    Positives
    + Replay value (Collectables and bonus stages).
    + Character creator is very in-depth and allows you to customise almost anything. I think this will definitely return in new Sonic game
    + Although the soundtrack is very hit and miss, I really enjoy the songs from the Custom Character and Episode Shadow stages.
    + The level design may be a step back from previous boost games, but this is probably the best Modern Sonic has played (in terms of control and moveset).

    Negatives
    - Classic Sonic. Not only does he lack a purpose of being in this game, but this is in my opinion the worst version of Classic I have ever played (Yes, even worse than Sonic 4 Episode 1). This downgrade is especially noticeable coming off the fantastic Sonic Mania.
    - Difficulty Spike. The game starts off too easy, and instead of a gradual gradient, it stays really easy up until close to the end, where the game becomes unfairly difficult (Glares at the final Classic and Avatar stages).

    If there's anything else to add, I'll edit the post, but otherwise, I quite enjoyed Sonic Forces, and I would encourage you to at least purchase the game if you are a Sonic fan or are curious about the game.

    Final rating: 7/10
    Host of Topical Resort - Your #1 Discussion and Topic Based Show! Fridays at 7PM GMT

    Ex-Host of The Dreamcast Hour - Talking about the best of SEGA's Final Console!


    Catch me talking nonsense at twitter.com/TheGreenViper8.



  3. #3

    Default

    I'd ordered from ShopTo - did anyone else get that Sonic hat? I have a blue onesie from part of a fancy dress outfit a few years ago, so that can also be used for Sonic... I look ridiculous in it (no I will not post a picture!).

  4. #4
    Prof. KC KC's Avatar
    Join Date
    Feb 2007
    Location
    Ericeira, Portugal
    Posts
    1,990

    Default

    I'm having a really hard time wrapping my head around this game. I came in with no expectations whatsoever and I can't say I'm disappointed!
    It's fun at times, so I can't really say it's plain bad, but it tries to do so many things at the same time without actually succeeding in any of them that I can't say it's good either. It's so heavily scripted and automated at times that I wondered what it needed me for. I mean, if I'm not expected to play, why am I holding the controller?
    Still, I've enjoyed some of the stages and had a decent time with it, while it lasted. There is one hard-ish stage (Classic Sonic's final stage) but the rest is super easy and very short. Sonic Team still haven't figured out what they want Sonic games to be like with all their experimenting.
    All in all, I think it's somewhat fun and the fact that it's actually playable makes it much better than 06. However, I'm just gonna 100% it really fast and go back to Super Mario Odyssey, a much better platformer without an identity crisis.

  5. #5
    Member Bubblegumspit's Avatar
    Join Date
    Feb 2015
    Location
    USA
    Posts
    106

    Default

    The game seems okay so far. I don't think it's really good, but I don't think it's terrible either. The controls aren't very good though, the homing attack is frustrating and never works right. I've been thinking about doing a review of the game once I beat it.


  6. #6
    Member AcryBristle's Avatar
    Join Date
    Nov 2017
    Location
    Puerto Rico
    Posts
    2

    Default

    Been playing the game since launch and, while i don't think the game is perfect, i've been loving it!

    The addition of the OC creator is actually reaaaally fun and i love the levels based around them!
    Modern Sonic, while a bit restrictive in the first few levels, really is a blast to play and i keep finding new ways to speedrun the levels quicker!
    Classic Sonic is fun, if a bit weird with the momentum, it's something i could get used to and been making pretty damn good runs with him!

    Sure, again, it isn't perfect; Classic's momentum is weird, the levels could be a little longer and the game itself could be a lot longer, but what there is i've had a lot of fun with! I feel like it was a good first try with the new engine, it's not one of the best games in the series but it really is a damn good one!

  7. #7

    Default

    Quote Originally Posted by Bubblegumspit View Post
    The game seems okay so far. I don't think it's really good, but I don't think it's terrible either. The controls aren't very good though, the homing attack is frustrating and never works right. I've been thinking about doing a review of the game once I beat it.
    You'd think they'd have worked out how to do the homing attack properly by now right?

  8. #8
    Staying Topical! GreenViper8's Avatar
    Join Date
    Dec 2014
    Location
    Essex
    Posts
    104

    Default

    Quote Originally Posted by RetroBob View Post
    You'd think they'd have worked out how to do the homing attack properly by now right?
    I noticed that too. The fight against Zavok in particular had many times where I was right next to the badniks and yet the homing attack reticle never appeared. A few tweaks and I think this engine could produce a game on par with Generations in terms of gameplay alone but we're not quite there yet.
    Host of Topical Resort - Your #1 Discussion and Topic Based Show! Fridays at 7PM GMT

    Ex-Host of The Dreamcast Hour - Talking about the best of SEGA's Final Console!


    Catch me talking nonsense at twitter.com/TheGreenViper8.



  9. #9
    Member Bubblegumspit's Avatar
    Join Date
    Feb 2015
    Location
    USA
    Posts
    106

    Default

    Quote Originally Posted by RetroBob View Post
    You'd think they'd have worked out how to do the homing attack properly by now right?
    I know! It was alright at first, once in a while it wouldn't work that great, but later on in the modern era it got kind of crappy. Especially with Sonic Forces.


  10. #10
    Member
    Join Date
    Aug 2019
    Location
    Buenos Aires
    Posts
    2

    Default

    I don't wanna talk too much of the game but i wanna say that i refunded it after the first hour and playing a bit with the 3 main styles which it didn't made me feel much, not even the story which is something i was looking for and while the character creator was a cool adition and i thought it would be great to add my OC and all that what i had avalible to customize was very meh and few, one day i will beat this game or get it but on the price that it is right now and specially on my country's messy economic situation just No Way!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
RadioSEGA is a fan site and is not owned or endorsed by SEGA Corporation.
All music tracks played on this station are © SEGA and/or respective artist(s).
The SEGA logo and all associated characters are © & ™ of SEGA Corporation.

RadioSEGA is © 2009 Mark Kidley and © 2011-2013 Simon Shirley - oh, and probably Gavin Storey too!
Contact Us
About RadioSEGA
Help & Support
Staff Login