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Posted: Wed Nov 17, 2010 8:36 am
by Tru
Aye, I think he's said for ages now that he would want to make Shenmue 3, but I guess Sega don't want to risk it, or they're waiting for the right time.

Posted: Wed Nov 17, 2010 11:35 am
by Reknoc
Uhn! DUO MAXWELL AND DEATHSCYTHE ARE IN GUNDAM MUSOU 3!!

YES! YES! GOD YES!

YEAAAAAAAAAAAAAAH!

Edit:ALL OVER MY FACE

Posted: Wed Nov 17, 2010 8:35 pm
by richarddavies
Here's some leaked pics of the psp2 dev kits.
http://www.vg247.com/2010/11/17/psp2-de ... -trackpad/

Apparently though it's been revised a bit since this version.

Posted: Wed Nov 17, 2010 8:53 pm
by Gonic
Sony couldnt get it right with the PSP. What makes them think a PSP2 is gonna do any better?

Posted: Wed Nov 17, 2010 9:15 pm
by Kaito-kun
Reknoc wrote:Uhn! DUO MAXWELL AND DEATHSCYTHE ARE IN GUNDAM MUSOU 3!!

YES! YES! GOD YES!

YEAAAAAAAAAAAAAAH!

Edit:ALL OVER MY FACE
*Thumbs up* Make sure you clean up.
richarddavies wrote:Here's some leaked pics of the psp2 dev kits.
http://www.vg247.com/2010/11/17/psp2-de ... -trackpad/

Apparently though it's been revised a bit since this version.
Darn it, why can't those leak photographers take a decent quality shot for once?
Gonic wrote:Sony couldnt get it right with the PSP. What makes them think a PSP2 is gonna do any better?
I don't think it's a case of Sony getting it wrong with the PSP. (Well, apart from the PSPGo) The issue Sony had was that the DS just steamrolled over it in terms of popularity, causing Western developers and retailers to leave it to one side.

Posted: Wed Nov 17, 2010 9:18 pm
by Reknoc
Gonic wrote:Sony couldnt get it right with the PSP. What makes them think a PSP2 is gonna do any better?
They did fine in Japan. But they're really gonna need to up their game for the PSP2, they can't just make another Monster Hunter console.

First thing they need to do is make sure the adverts aren't completely awful. Guess that's never gonna happen.

Posted: Thu Nov 18, 2010 11:59 am
by richarddavies
Just the fact that it has 2 sticks opens up a realm of possibility's for me. Seems like such a small thing but I think it'll make the difference in the games.

Posted: Thu Nov 18, 2010 12:16 pm
by Killer French Bread
Nah, Gonic's right - if you don't get something right the first time you should just give up, innit? It's what all successful people do.

Posted: Fri Nov 19, 2010 8:20 am
by Quills on Wheels
^Actually if your first try fails you learn from it. The more you fail, the more you learn from your mistakes and make a better one next time. If what you make is perfect, you don't know what to add for the sequel so you might make a mistake and screw the whole thing up like what SEGA did with creating the Saturn and the DC. After many attempts of failier, trying to create another perfect Sonic game, here we have the results, Sonic 4 and Colours! The best Sonic games for decades!

The only thing that made the Nintendo DS win against the PSP is the Touch screen. Believe me, I have a PSP and it's quite nice, although I must admit, I don't use it much for gaming but I use it a lot for listening to Music.

Posted: Fri Nov 19, 2010 8:42 am
by Reknoc
Sure, if your ignore everything else the DS won by touchscreen alone. Certainly the novelty was apart of it but also the price, the marketing, and the games library is what stomped the PSP.

Edit: Also SEGA didn't learn shit in regards to Sonic 4.