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Posted: Sat Oct 01, 2016 4:50 pm
by Kaito-kun
Gonic wrote:With Booms release on the Wii U, it left a sour taste in my mouth. Did they not learn from Sonic'06?
SEGA? Learn...?
Gonic wrote:So I've been avoiding the Boom universe like the plague because of it. I guess that's an unfair thing to do, but yeah.
I've heard the game was awful.

...Then again, the last good Sonic game was released 5 years ago.

Posted: Sat Oct 01, 2016 5:27 pm
by Twinny
I saw a video on the first world of Sonic Boom: Fire and Ice. Sanzaru Games did well on the improvements from Shattered Crystal with the gameplay tweaks and having it not be all about exploration.

Posted: Sat Oct 01, 2016 6:03 pm
by Quills on Wheels
Twinny wrote:I saw a video on the first world of Sonic Boom: Fire and Ice. Sanzaru Games did well on the improvements from Shattered Crystal with the gameplay tweaks and having it not be all about exploration.
Sanzaru games learned and instead of a terrible game, made a mediocre game. Now let's hope they make a good game next.

Posted: Fri Oct 07, 2016 6:01 am
by Ryan the Game Master
Sonic Boom was a well-intentioned mistake from inception, and I hate saying that about new ideas. There are only so many liberties that can be taken from a franchise.