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Posted: Fri Aug 12, 2011 4:03 pm
by Twinny
Biggest sonic fan wrote:well... I don't know, I seemed to enjoy the parts where you were in full speed and had to do the drifting and quickstep and all...
I'm sorry but if you're going through an HD remake of Green Hill with Modern Sonic, I'd appreciate the visuals before barreling full speed through it.

Posted: Fri Aug 12, 2011 5:06 pm
by Gonic
As much as i enjoyed unleashed. The lack of platforming pissed me off. Colours was 10x better due to the series going back to its roots, fast paced platforming. Its nice to see sonic team is learning.

Posted: Fri Aug 12, 2011 7:03 pm
by Kaito-kun
Reknoc wrote:they're doing the right thing by making modern Sonic closer to Colours. An entire level of the speed sections in Colours actually sounds like the worst thing ever.
I agree with the above. Colours was good fun, PS360 folks should get a chance to try some fun modern Sonic.

Posted: Fri Aug 12, 2011 8:31 pm
by Dr Shaneman
biggest sonic fan wrote:well... I don't know, i seemed to enjoy the parts where you were in full speed and had to do the drifting and quickstep and all...
gtfo

Posted: Fri Aug 12, 2011 10:48 pm
by ShadowPhantom
Hey, in defense of BSF, I quite enjoyed those parts too. The sense of speed is amazing. I was on the edge of my seat, eyes glued to the screen.

But I also enjoyed the platforming parts. A good Sonic game is a mix of both. Now Colors is my favorite Sonic game, but there is more 2D than 3D parts. I'd prefer a better balance, but I'm not complaining.

Posted: Fri Aug 12, 2011 11:06 pm
by RWDebara
Their has to be platforming in a Sonic game. Thats what made the original sonic games great, the perfect balance between momentum and platforming. Not BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOST.
If i want that ill buy a racing game.

Posted: Sat Aug 13, 2011 6:13 am
by Reknoc
RWDebara wrote:Their has to be platforming in a Sonic game. Thats what made the original sonic games great, the perfect balance between momentum and platforming. Not BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOST.
If i want that ill buy a racing game.
Couldn't have said it better.

It seems weird to me that they can't seem to emulate the physics of a game made in the 90s in today's physics heavy world. But even if they could it wouldn't matter because the "speed sections" of modern sonic don't feel like the roller coasters they used to. Just flat roads with turns or walls depending if it's sidestep or drift. So you never have to earn that sense of speed...

... fuck Sonic is basically one step away from having exp just so it has a bar it can fill.

Posted: Sat Aug 13, 2011 1:01 pm
by Quills on Wheels
I'm not saying that there should be more speeding sections. I'm just saying that since all of the Classic Sonic levels are platforming, there should be minimal Platforming sections with Modern Sonic. That's all I'm saying.

Posted: Sat Aug 13, 2011 1:03 pm
by Dr Shaneman
RWDebara wrote:Their has to be platforming in a Sonic game. Thats what made the original sonic games great, the perfect balance between momentum and platforming. Not BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOST.
If i want that ill buy a racing game.
This.
If I wanted something that drifted around corners at a stupid speed then I'd just play F-Zero.

Posted: Sat Aug 13, 2011 1:31 pm
by Gonic
I agree with Debra also. As i said sonic is all about fast platforming, not go in a straight line and hit this button a few times.