Page 7 of 34
Posted: Wed Jan 11, 2012 4:16 am
by Reknoc
Actually now I look at it... Sonic's mouth looks terrible.
Posted: Fri Jan 20, 2012 7:03 pm
by Gavvie
The whole concept art train has started again via the SEGA Blog and Facebook. Looks like this time around they're still using stuff from older games, but actually switching things around a little. Shall link to them a little later on, but to be fair they're out in the open. Not hard to find at all.
Posted: Fri Jan 20, 2012 7:27 pm
by Shockerbey
Gavvie wrote:The whole concept art train has started again via the SEGA Blog and Facebook. Looks like this time around they're still using stuff from older games, but actually switching things around a little. Shall link to them a little later on, but to be fair they're out in the open. Not hard to find at all.
just in case people are struggling,
http://blogs.sega.com/2012/01/20/sonic- ... rt-friday/
so its gonna be once a week then
Posted: Fri Jan 20, 2012 8:07 pm
by Gavvie
Ah, thanks for that
Yeah, seems to be the same as what happened on the run up to Episode I's launch.
Posted: Fri Jan 20, 2012 11:05 pm
by TCB
I'm going to be completely positive on this one; not bad screenshots. More consistency with these reveals I hope. Every Friday is a good start, not hoping for Badnik/Object screenshots every week though
EDIT: off topic...Level 10 already....
Posted: Fri Jan 20, 2012 11:08 pm
by Gavvie
If it's anything like the Episode I concept art reveals last time around, it will be.
We can but hope, however.
Posted: Sat Jan 21, 2012 12:00 am
by Reknoc
Why do SEGA seem insistent on putting boring shit from Marble Garden into other games? Wasn't it bad enough when they ruined Sky Sanctuary?
Posted: Sat Jan 21, 2012 12:07 am
by MTails
Really like Sky sanctuary?
Or hate Marble Garden.....?
I'll be positive, and most likely i'll like it.
Besides, it has Tails. What could POSSIBLY go wrong?

Posted: Sat Jan 21, 2012 3:21 am
by TCB
Reknoc wrote:Why do SEGA seem insistent on putting boring shit from Marble Garden into other games? Wasn't it bad enough when they ruined Sky Sanctuary?
I know it's personal opinion, but I can't but have a little chuckle at that post. Sorry really...
Please correct me on this, but by what you're saying, I'm feeling that Sky Sanctuary was ruined for you because of those Marben Garden hover/spinning platforms?
And again, personal opinion I know, but c'mon....
And other than in Generations, what else has Marble Garden elements have been intergrated into other Sonic games? Just asking.
Posted: Sat Jan 21, 2012 5:30 am
by Quills on Wheels
I barely remember what that wheel was until I read the comments and remembered...
It's honestly been a long time since I've played the old retro games...