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Posted: Thu Jun 12, 2014 9:18 am
by Quills on Wheels
I liked how the trailer for Palutena was a 2D anime style animation.

Posted: Thu Jun 12, 2014 7:14 pm
by Reknoc
Quills on Wheels wrote:I liked how the trailer for Palutena was a 2D anime style animation.
It's the best thing SHAFT has ever and will ever do.

Posted: Fri Jun 13, 2014 5:53 pm
by Kaito-kun
Just had a titter at Conan O'brian trying his hand at a preview of the game:

[youtube]_1hkSUGgPC8[/youtube]

Posted: Fri Jun 13, 2014 6:44 pm
by Twinny
Don't know what "titter" means but God Bless Conan o' Brian. Love his clueless gameplays xD

Posted: Fri Jun 13, 2014 6:47 pm
by Kaito-kun
twinny wrote:don't know what "titter" means but god bless conan o' brian. Love his clueless gameplays xd
He's done more? Might have to look them up. Just stumbled across that one.

Also, as for titter,
dictionary.com wrote: Verb: Tolaughinarestrained,self-conscious,oraffectedway,asfromnervousnessorinill-suppressedamusement.

Posted: Fri Jun 13, 2014 6:48 pm
by Reknoc
I love Conan's Clueless Gamer some of them are great. Probably the only good thing that ever came from the new Tomb Raider is the clueless game episodes, and the new Hitman.

also here's the palutena trailer so we can all wonder why shaft just doesn't do kid icarus shorts

[youtube]ZQBxNBNj3t8[/youtube]

they also did a short for those 3 3D movies around Uprising's release.

Posted: Fri Jun 20, 2014 12:52 pm
by Deo
(I'm a competitive Smash Bros. player, and it might be easily told through this. Just keep that in mind.)
Looking over this, I noticed a very brief mention of Pac-Man, which is kinda sad. He was the biggest reveal for the game at E3, and, to be honest, his moveset looks amazing. Besides the fact that they chose to use the most iconic versions of Pac-Man (Original arcade version and Pac-Land), this game is gonna be noticed by more people. But anyway, the concept behind his moveset is amazing. The way I like to think of it, the people at Namco Bandai knew this was all they were gonna get, so they decided to give him the ability to pretty much summon Namco at will. In all honesty, he might just become one of my mains.

Posted: Fri Jun 20, 2014 1:46 pm
by Kaito-kun
Deo wrote:I'm a competitive Smash Bros. player, and it might be easily told through this. Just keep that in mind.
First thing that came to mind: [youtube]Vz96eSYdFvc[/youtube]

Posted: Wed Jun 25, 2014 9:25 pm
by kadosho
o_o wow they really are going all out for new SSB. Curious if we'll get to unlock those cutscenes too =D

Posted: Wed Jun 25, 2014 10:18 pm
by TCB
Remember the time when someone for the SSB Developer's Panel-thingie (who was a competitive Smash player btw) asked Sakurai is any assistance is being done to balance out the game or whatever, and Sakurai responded with saying something along the lines of "Have you ever made a game?"

Aaaaaaaaaaaaah good times...