Posted: Wed Jan 30, 2013 3:25 am
What do you mean?Dr Shaneman wrote:That's the best reason you could come up with? =P

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What do you mean?Dr Shaneman wrote:That's the best reason you could come up with? =P
Really? I thought the bosses on that were far too easy even on normal. I think eigh hits were find because it took no time at all to kill most of them. The only difficult thing about the game to me is "that damn seventh chaos emerald!" That took me forever and was punishing since I can't even beat the half pipe stages of Sonic 2. But when I did it and got to the final boss, it was far too easy. Fun, but I expected more challenge.Reknoc wrote:Sonic Rush was unplayable on any difficulty other than easy for me. The bosses had an obscene amount of the health, trying to fight them was like shooting up on tranquilizers. Dunno if difficulty actually affected anything other than boss health but it was still a stupid decision. Capcom should just buy Dimps and lock them up somewhere where they can't hurt anyone other than the FGC.
I agree with you completely. Those bosses can still be fun, but having the risk of hurting yourselfd and taking risks is way more fun and challenging than waiting for the only time you can hit them and then you're just getting loads of damage. It also means replaying the boss is way too easy, even more so than with one you're free to attack anytime.Reknoc wrote:Running after a boss waiting for the one moment to attack it once is no better than waiting around for the boss to finish its long ass attack pattern before it shows you its weak point for you to attack it once. It's terrible boss design.
There was no challenge. It was just doing the same shit 8 times, it was boring and pointless (didn't help Tails wouldn't shut his stupid mouth). It was less like the fun final challenge at the end of a world and more of a chore... or a job.metalgamer wrote:Really? I thought the bosses on that were far too easy even on normal. I think eigh hits were find because it took no time at all to kill most of them. The only difficult thing about the game to me is "that damn seventh chaos emerald!" That took me forever and was punishing since I can't even beat the half pipe stages of Sonic 2. But when I did it and got to the final boss, it was far too easy. Fun, but I expected more challenge.