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Posted: Mon Jan 13, 2014 6:08 pm
by Kaito-kun
TheChaosBlue wrote:I also heard that, because of this situation, Tekken X Street Fighter was cancelled.
Tekken x Street Fighter is being worked on by Kenshiro Harada and the Tekken team over at Namco. Capcom don't have a whole lot to do with it, in the same way that Namco didn't have much to do with Street Fighter x Tekken when Ono was developing it at Capcom.
Posted: Mon Jan 13, 2014 6:17 pm
by TCB
Kaito-kun wrote:Tekken x Street Fighter is being worked on by Kenshiro Harada and the Tekken team over at Namco. Capcom don't have a whole lot to do with it, in the same way that Namco didn't have much to do with Street Fighter x Tekken when Ono was developing it at Capcom.
Ah; so the game is still (reportedly) being worked on I assume?
Posted: Mon Jan 13, 2014 6:25 pm
by Kaito-kun
TheChaosBlue wrote:Ah; so the game is still (reportedly) being worked on I assume?
As far as we know. It was put on the back burner for a little bit while Harada toyed with Tekken Revolution, but there has been no news (to my knowledge) that it has been cancelled.
Posted: Mon Jan 13, 2014 6:33 pm
by Reknoc
Yea Harada has been pretty adamant that TxSF hasn't been cancelled. Some people are saying that the new Revolution character may be a sort of proto character for it as she has projectiles.
Posted: Mon Jan 13, 2014 9:29 pm
by Matty
Reknoc wrote:Yuuup. It's a pretty scummy practice.
And the funny thing was after i said this i fired it up & the 2nd attempt was just that!
I'll get the pics up shortly.
Posted: Mon Jan 13, 2014 9:40 pm
by Matty
Matty wrote:And the funny thing was after i said this i fired it up & the 2nd attempt was just that!
I'll get the pics up shortly.
Pic 1: Ended up with about 40'000 after these had finished dropping, over 120k till i reach the target score
https://www.dropbox.com/s/13fva1nrqhr9x ... 281%29.png
Pic 2: 152k, 8k short of the goal, but i could buy 5 more moves for 69p
https://www.dropbox.com/s/vryrfjbhqvc39 ... -51-50.png
Posted: Mon Jan 13, 2014 10:30 pm
by Killer French Bread
I genuinely think we're rapidly heading into the death throws of gaming. At least for traditional gamers like people on this message board. Companies, like Sega, are increasingly disintegrating into mobile phone and PC app producers. Games, even when they dont have a pay too play option, are basically grindathons. And everyting is about some horse shit touchy feely 'atmosphere' or half baked attempt at story telling. Gaming journalism sums it up. I haven't bought a magazine in years, but just looking at the complete crap churned out by kotaku puts me on red alert. Now when you go and check on some news instead you get some bullshit social justice crap about wimmenz rights or LGBTABCD whatever by complete hacks like Tina Amini that usually involves shitting on the history of gaming and how it needs to change. So it's no wonder that mediocre games, like Journey or Limbo, that primarily focus on presentation and pandering to a laughably superficial sense of the profound, yet have worse gameplay than stuff released decades ago, are stinking up the top of metacritic as they are praised by people that don't know about or care about the first thing when it comes to proper gameplay mechanics or challenge in games. And this is the direction gaming is going in. Wondering through a fucking desert occasionally collecting shit or clicking on gems and paying to get to the next level.
Forza motorsport on the Xbox one sums up how gameplay has degenerated. A complete grindathon from start to finish, and you can rewind if you ever make a mistake. You put in hours of zombie gaming and get drip fed the content on the disc. Of course you can always pay more money to skip ahead. When I was ten I used to put my 20p into the hang on arcade cab and my hands would be sweaty with nerves. I knew I could only make 2 mistakes, three if I was lucky, if I wanted to beat it. On the rare occasions I did it was a moment of pure joy and adrenaline. I'm sure there's some shit indie game out there that could replicate the experience, but I was kind of expecting gaming to get better not worse 20 years later.
#backinmyday
Posted: Sun Jan 19, 2014 12:40 pm
by Quills on Wheels
I have to agree. Even though I'm still a young sport as some of you might say but through my 16 years of gaming I HAVE seen the quality of the games come down.
There was a certain meme I saw where it used paintings to describe how much content there really was in games then and now. I can't find the picture sadly but for me, that basically summed up how shit games are becoming.
My personal problem with games are the DLC. It used to be nice back in the good old days when you got a game in the "good old days" cause you knew the game would be full. If there was anything added to it later, it would be an expansion pack (Which pretty much IS a DLC).
Nowadays you have games being only 50% of the game in the first day with the other half being released as either DLCs or exclusives to different consoles and editions. And heck, sometimes the DLCs are priced more than the game! Look at Civilisation for crying out loud. The DLC and expansions have now just gotten ridiculous.
Posted: Sun Jan 19, 2014 2:35 pm
by Kaito-kun
Quills on Wheels wrote:Look at Civilisation for crying out loud. The DLC and expansions have now just gotten ridiculous.
I would have argued that Civilization is one of the decent examples of DLC done well. There's a lot of content in the packages and, aside from the map packs, they're not rushed and overly frequent; they're much like the traditional expansion packs from a good while back. Like say, for example, 16 years ago.
Posted: Sun Jan 19, 2014 5:30 pm
by Quills on Wheels
Yeah I guess. Perhaps I did use a bad example, however my point with Civilization was that it's expansion costs as much as the actual game, if not more.