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View Full Version : A really good Sega article


richarddavies
22-04-2009, 16:16
Just noticed this earlier. It's a quite exhaustingly large article on the history of Sega and has lots of info about all the hardware and some cool stuff I didn't know about including a follow up to the game gear with a touch screen back in 1994!
http://uk.retro.ign.com/articles/974/974695p1.html

Killer French Bread
22-04-2009, 16:39
Good old Bernie Stolar, you've got to love a guy who not only made the Dreamcast but didn't want RPGs to get released in the west, lol.

richarddavies
22-04-2009, 17:01
Im loving how Tom Kalinske talks about how they set up a meeting with a company called silicon graphics who make processors for use with project saturn and SOJ turned them down. They then sold the chip to Nintendon't who made the N64 with it!
The saturn could've had the 64's capability's and they would've used cd's instead of carts like nitendo did. The mind boggles as to how good that would've been.

Rayne
22-04-2009, 18:48
including a follow up to the game gear with a touch screen back in 1994!
http://uk.retro.ign.com/articles/974/974695p1.html

Whoa, suck that Nintendo :ohmy:

Great article though :3

7Force
22-04-2009, 21:18
Thats a good article, I do like it how the Saturn could have been 64 bit and teaming up with Sony for a next gen system yet SEGA Japan shunned both ideas. I have to say SEGA's US arm did some great things back then (minis the SEGA CD and 32X) but trust SEGA Japan to fuck it up. It is quite well known that SEGA Japan and SEGA US did not get along very well back then.

sonicfanRICH
23-04-2009, 07:53
Ah, why did Sega Japan have to ruin everything? Don't they feel dumb at all? Poor Sega of America had a hard time competing with Nintendo. Sonic was supposed to be the mario-killer, but now he's teamed up with him! Didn't see that coming...

Dr Shaneman
23-04-2009, 11:00
And we were all led to think that Sega US were the ass holes...

Wolfdemon59
25-04-2009, 05:08
I say we go destroy Sammy and make SEGA US the Hq xD
That is quite a sad story of SEGA Japan screwing everything over.
Business is Business unfortunately -_-

JoeMusashi
17-05-2009, 18:31
I have read before about Sega Japan effects on Sega USA, but thanks very much for sharing this richarddavies.

Leox001
10-10-2009, 06:36
oh yes I've read it the day it was published, great article

tezzalodge
12-10-2009, 01:53
First off, awesome article and recomended reading for any true game fan. secondly, It seems painfully obvious that when it was time to step up to the next gen (mega cd, 32x saturn....whatever!) , sega should have left the hardware and marketing side to the U.S and left the japanese free to concentrate on those killer games that they are so famous for. I was quite frankly apalled with the support 4 the 32x and I only ever bought a substandard version of virtua racing and metalheadz before realising that the saturn was already here and i would be flogging a dead horse. Even with whispers of "32x c.d" i had an inkling that they would never see fruition.....which they didnīt. I continued on with the saturn,enjoyed it but recall reading about the problems developers had with it. Then along came the "sega GL" with virtua fighter 2 as its showcase and in all fairness the game looked awesome and I proudly showed my brother that the saturn was capable too (against tekken which i also love), they even repackaged vf1 to try and make amends but it was all too late. for all the things that didnt work, for me it was the sonic franchise along with an iminent shenmue that kept me coming back and I still think that the dreamcast only lost out because of the lack of faith people had in sega hardware by this point and the obvious migrational faith that would follow the ps1. Never been a huge playstation fan although i owned ps2 for dvd playback and gta. I invested in ps3 purely from the point of view that i wanted a machine that could give me everything i needed under 1 hood (big blu ray fan) but i fear that history could be repeating itself with sony. A machine that has the power but is more difficult to program for than its competitors and lacklustre ports that compound this (bayonetta anyone?---shame on you sega)

want to add that im loving bayonetta ps3 ,jus wish companies wernt so lazy with the ports graphically