Welcome to RadioSEGA, if you are not a member register today!

RadioSEGA
  • News & Features
  • Playlist & Requests
  • Listen to RadioSEGA
  • Shows & Podcasts
  • RadioSEGA Media
  • Community
Results 1 to 3 of 3
  1. #1
    Host of Saturday Night SEGA Gavvie's Avatar
    Join Date
    Dec 2007
    Location
    London
    Posts
    6,096

    Default October 2011: Golden Axe Beast Rider (Xbox 360)

    This month, seeing as it's October and October has Halloween and such, we thought we'd try something different. Instead of using Game of the Month to remember past or present glories, we'd feature a game that was so bad it's almost shameful.

    In the past there's been quite a few of these, so the game you hate the most might not be the one featured here. I chose this one because it basically murdered an entire franchise. Ladies and Gents - Shame of the Month.

    --

    Golden Axe: Beast Rider was almost doomed from the start. Despite some promising screenshots, the game was still developed by Secret Level, whose last project was a disappointing port of Final Fight: Streetwise on the Xbox. Not exactly their fault, but not one to be linked with, especially as the games they had worked on before that were actually pretty decent.

    Anyway. Back to the broken, buggy mess that was Golden Axe. As expected, a much loved franchise coming back was met with some scepticism. And when it released, all of that was very well founded.

    It was quite clear that the game hadn't been through any QA, and if it had, it was very little. It starts off as little things. If you jump straight up, the character model clips to the right when it lands. Every single time. It doesn't help when the character (Tyris Flare, returning from the originals and oversexualised) moves slowly, handles poorly and is actually quite easy to kill.

    The game revolves around-you know what. Let's just stop this right here. There is seriously nothing good to say about the game. Music is terrible, graphics aren't at all special, the plot is laughable and the gameplay, which should always be the most important part of a game no matter what, is utterly disappointing. This crap should have been seen coming a long mile off, and SEGA should have stopped it.

    Thankfully, they stopped the sequel. Who knows how bad that could've been...

  2. #2
    Mo Reknoc's Avatar
    Join Date
    Dec 2007
    Location
    Nottingham, England
    Posts
    10,942

    Default

    You cant murder a franchise that was already dead.

  3. #3
    Real name,no gimmiks richarddavies's Avatar
    Join Date
    Sep 2007
    Location
    Manchester, UK
    Posts
    3,463

    Default

    No but you can piss on the still twitchin corpse.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
RadioSEGA is a fan site and is not owned or endorsed by SEGA Corporation.
All music tracks played on this station are © SEGA and/or respective artist(s).
The SEGA logo and all associated characters are © & ™ of SEGA Corporation.

RadioSEGA is © 2009 Mark Kidley and © 2011-2013 Simon Shirley - oh, and probably Gavin Storey too!
Contact Us
About RadioSEGA
Help & Support
Staff Login