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  1. #41
    Host of Saturday Night SEGA Gavvie's Avatar
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    If I remember rightly, one of the HD ports had a completely different voice cast to the original game, though it might've been that one had a completely new cast, and the other a new re-recording.

    Either way, it's more Silent Hill 2 HD that's a bit on the crap side. Silent Hill 3 HD, for the most part, is untouched.

  2. #42
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    Haven't they improved it a lot for the PS3 version? I know a major shit storm was kicked up when they announced the new voices so they eventually yielded and added in the old ones as well. And then people complained because it was an awful port, then they patched it. Then people complained because they only patched the PS3 version, so they... didn't do shit about it and gave some weak excuse.

    Still this is probably the best thing to come out of it: http://www.destructoid.com/silent-hi...d-224421.phtml

    Well, that and this:


  3. #43
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    Quote Originally Posted by huntergemini View Post
    "Mo" is for Monster, Captain! The Devil who rules the seas!
    I like you.

  4. #44
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    Quote Originally Posted by Reknoc View Post
    Then people complained because they only patched the PS3 version, so they... didn't do shit about it and gave some weak excuse.
    Yeah, not quite sure why the 360 version wasn't patched. Bit odd.

  5. #45
    Ace Detective Kaito-kun's Avatar
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    Quote Originally Posted by Gavvie View Post
    Yeah, not quite sure why the 360 version wasn't patched. Bit odd.
    The rumour goes that Konami couldn't afford/didn't want to pay the fees Microsoft were asking for a patch.

  6. #46
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    Ah, now that I have heard of, mainly because Fez (great game) had the same issue. Isn't it something ridiculous like $10,000 just to patch a game post-release?

    In Konami's case, I can't imagine that they don't have the finances to fund a patch, so yeah - probably is just tight.

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