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  1. #31
    ┬──┬ ノ( ゜-゜ノ) Gonic's Avatar
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    For fun?


  2. #32
    I'M A THROWING MY SPEAR! DigiDragoon's Avatar
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    Quote Originally Posted by Gonic View Post
    For fun?
    Not very fun though lol only sometimes xD
    <img" target="_blank"></img">

  3. #33
    Mo Reknoc's Avatar
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    Quote Originally Posted by Gonic View Post
    For fun?
    There is no fun when GTAIV is involved.

  4. #34
    ┬──┬ ノ( ゜-゜ノ) Gonic's Avatar
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    Quote Originally Posted by Reknoc View Post
    There is no fun when GTAIV is involved.
    I know. I was just adding a reason to Burning Flames trophy whoring


  5. #35
    I'M A THROWING MY SPEAR! DigiDragoon's Avatar
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    Quote Originally Posted by Gonic View Post
    I know. I was just adding a reason to Burning Flames trophy whoring
    I only Trophy whore on fridays ;D Just kidding, I might trade it in but have been meaning to play on it one last time
    <img" target="_blank"></img">

  6. #36
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    I have been wondering why no one's tried to implement more physics with in-game weather. Seems to be a fading design scheme. But its possible that more titles down the line may open up possibilities for all sorts from storms to rough seas. I can think of a few that might try..

  7. #37
    YEAOH. TheChaosBlue's Avatar
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    Heavy rain while trying to climb up a slope; and it's hard due the terrain being unstable and slippery. You're movements are more sluggish because of the bad weather....I agree. Is this what you meant?

  8. #38
    Ace Detective Kaito-kun's Avatar
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    Quote Originally Posted by kadosho View Post
    I have been wondering why no one's tried to implement more physics with in-game weather. Seems to be a fading design scheme. But its possible that more titles down the line may open up possibilities for all sorts from storms to rough seas. I can think of a few that might try..
    In the current era of costly and rushed developments I don't see something like that - which would be considered by marketing/accounts as unessential and a waste of development time - happening any time soon.

  9. #39
    Sonic ***** Team ****** Quills on Wheels's Avatar
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    I was gonna make a "Video Game Environments" thread for this but I just figured I can fit it in this one but it would be nice if the topic of this thread would be changed to "whether and environments in gaming".

    Basically I was playing through Serious Sam the other day and I just realized how much I hate sewer levels. I absolutely HATE sewer levels, especially the ones which you gotta go down water and swim in a tunnel to get to the other side an crap. They're dark, creepy and you can't see properly due to the lack of light and dirty water. This is usually a big deal for me when the game is an monster/zombie shooter FPS and wants you to go underwater to get something. In such games(like Half Life or Serious Sam), there are chances that a underwater monster exists and I just utterly have having shoot it down. It's a pain usually as you can't see much underwater and controls are a bit hard to do. Thus, a big pain.

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