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  1. #1

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    Last edited by ChadFox_; 03-04-2019 at 20:53.

  2. #2
    ┬──┬ ノ( ゜-゜ノ) Gonic's Avatar
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    Okay fair enough that you feel like that. But can you explain why? All you really did was say the game was to long, which is an odd thing to do because RPGs are meant to be long games. Personally it took me 8 hours to get 2 of 3 endings. Also overrated is overused, just because you dislike something that everyone likes, doesn't make it overrated.

  3. #3
    YEAOH. TheChaosBlue's Avatar
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    I will admit the first area takes some time to get used to, but in the end the choices that you make in the game isn't just what made that game one of my favorites. The characters, lore and gameplay all tie into one unifying plot point that can really connect to the player depending on how you play. Toby Fox crafted an experience that has clearly hasn't been done in such a particular way, at least to my knowledge.

  4. #4
    ┬──┬ ノ( ゜-゜ノ) Gonic's Avatar
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    Quote Originally Posted by ChadFox_ View Post
    The fact that, once you complete the Genocide Run, you can NEVER complete a True Pacifist Run EVER again. Not even if you tamper with your computer files. That is idiotic.
    That's the point. You do genocide, you can NEVER get a good ending. Also there is multiple tools online that can get rid of that for you.


  5. #5
    YEAOH. TheChaosBlue's Avatar
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    Somecallmejohnny's review of the game is pretty much spot on on one of the flaws of the game's design but also respects why it was done within the context of the story and game mechanics. Id recommend watching that.

  6. #6
    Mo Reknoc's Avatar
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    Permanent consequences for your actions in games is a-okay in my book. Like the ending in Nier that nuked your save file.

  7. #7
    ┬──┬ ノ( ゜-゜ノ) Gonic's Avatar
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    Quote Originally Posted by ChadFox_ View Post
    Here's the thing, though. Just because it's the point, doesn't mean that it's a good design choice. I mean, what if a new restaurant opened up, and they have pubes on their burgers deliberately? Any other hamburger, it would be disgusting, but in this case, it would be a great hamburger because it's an actual part of the recipe? I highly doubt that. The same thing applies to the inability to reset in Undertale. I don't know about you, but the fact that the game doesn't let you reset is an EXTREME turn-off for me, and makes me dislike the game a whole lot. It's the same reaction when finding out that there were pubes placed on that hamburger. Deliberate, but it's disgusting and I hate it.

    Also, if you really have to resort to using a third-party program to remove the Genocide Run in Undertale, then that hurts it too.
    That's extremely subjective. Just because you don't like it doesn't mean it's not a good game design. This game was built around the actions of the player, and the fact that it bothers to much would imply that it had the intended effect the games developer intended.


  8. #8
    Mr. Wonderman Jamie64326's Avatar
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    Quote Originally Posted by ChadFox_ View Post
    It's one thing to have whatever you do in the game stick with you in that particular save file. It's another thing to COMPLETELY remove the ability to get a certain ending even upon resetting the game.
    Going by what people said, doing certain things in the game is obvious that it'll stop you from getting one ending. It seems to be a good design which gives both respect and consequence to the player due to their decisions.

  9. #9
    ┬──┬ ノ( ゜-゜ノ) Gonic's Avatar
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    It's against the rules to double post...but to answer your question, most likely due to your actions in the game.

  10. #10
    Mo Reknoc's Avatar
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    Quote Originally Posted by ChadFox_ View Post
    This thread can be closed. I don't hate Undertale anymore. In fact, I love every bit of it. There's a reason why I changed my mind so quickly, but that's not important.

    Nevertheless, Undertale got the reception and praise that it deserved.



    How in the holy mother of assdick is that a good mechanic?
    It's a huge consequence for you actions as a player, it also ties in beautifully with the story. It's not even as bad as Yoko Taro wanted it; he originally wanted to not let you backup your save, but wasn't allowed to do that lol

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