They're forcing you to wait through slow attack patterns in classic bosses now. Fire whoever designed this shit, why can't anyone do proper boss fights anymore (Except for FROM Software).
Um, I don't know what to say to this so I just let you rage some more.
Nah, I'm done. I was never really expecting well designed, or even moderately acceptably designed, bosses anyway. Well... I was hoping they wouldn't mess it up for Classic Sonic, guess that teaches me.
Boss fights are the climax of a level, the last hurdle before completion. It should be challenging, yet fun. No one outside of FROM really knows how to do this. There used to be a risk/reward system to old Sonic bosses. You could get multiple hits off but if you're not careful you'll get hit.
I've been trying to avoid a lot of the trailers to save some "surprise" for when I play the game, but it hasn't been working out so well That boss trailer is just awesome.