This is exactly why I haven't imported Yakuza Kenzan! yet. The game looks awesome, but if I have to keep one eye on a translation guide to know what the frigging hell is going on, I'm not interested.Kaito-kun wrote:I could import Yakuza 5 but I wouldn't be able to enjoy it as much without the story.
Yakuza 5

http://yakuzafan.com/post/60266209467/j ... -weekend-iHe said, “I know a lot” in a somewhat strained manner. After pressing him a bit more and prompting with questions about possible roadblocks, he essentially said that there were currently no plans to take it on.
There goes the last fuck I gave about SEGA.
- Kaito-kun
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Hold the door as you leave, I just need to grab my coat...Reknoc wrote:http://yakuzafan.com/post/60266209467/j ... -weekend-i
There goes the last fuck I gave about SEGA.
- Kaito-kun
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I think it's less to do with it being an adult audience and more to do with "Well why would you foreigners want to play it? Here, have another shitty Sonic game while we play Phantasy Star Online 2."mtwinny wrote:Is Yakuza more for the adult audience? If that's the case that'd be a problem still or not?
- Pitchshift3r
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The biggest problem is that it costs a lot of money to translate & publish a game in an untested market. Sega haven't done enough over the years to advertise the Yakuza games, so even now we're on to the fifth game, a lot of people have no idea what the series is about. This means Sega won't want to gamble say, £5 million on the basis they'll get a return of £2 million in sales.
We lose out thanks to a long run of ignorance from Sega. If you market a game well, sales won't be so disappointing.
We lose out thanks to a long run of ignorance from Sega. If you market a game well, sales won't be so disappointing.
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