Sonic Adventure 2 on XBL/PSN

Strictly SEGA related discussion.
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Kaito-kun
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Post by Kaito-kun »

Dr Shaneman wrote:Do SEGA still remember what Chao are? Oh wait, there were chao collect missions in Generations.
Well Omochao is still lurking around so one would assume that have some vague memory.
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Post by Dr Shaneman »

Kaito-kun wrote:Well Omochao is still lurking around so one would assume that have some vague memory.
I mean other than a robotic one. Still preferred Tikal as your "mentor".
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DigiDragoon
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Post by DigiDragoon »

Dr Shaneman wrote:I mean other than a robotic one. Still preferred Tikal as your "mentor".
The only bit I like about Omochao is picking him up and throwing him at the enermies :D
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Whooa21
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Post by Whooa21 »

Hahaha I Do that too!!!
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melody_of_fate154
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Post by melody_of_fate154 »

I use to do that too! Or i would just keep attacking him. Oh Omochao you were so much fun to throw around!
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Post by TCB »

Dr Shaneman wrote:I mean other than a robotic one. Still preferred Tikal as your "mentor".
-Chao being spectators in all Mario&Sonic games
-Hero, Dark and Normal Chao statues in Generations
Those are two other instances of them still being around in SEGA's memory.
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Post by Dr Shaneman »

TheChaosBlue wrote:-Chao being spectators in all Mario&Sonic games
-Hero, Dark and Normal Chao statues in Generations
Those are two other instances of them still being around in SEGA's memory.
Never played the Olympics series, chao statuses in Generations? I never saw that o.o
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Post by BluePuyo »

What makes the Chao Garden so special? That would be the last thing I would touch in any Sonic game... and so I did, to unlock Green Hill in SA2.

I'm glad is optional, but annoyed that is required to complete the game, read it as SA and SA2.
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Post by DigiDragoon »

Dr Shaneman wrote:Never played the Olympics series, chao statuses in Generations? I never saw that o.o
There's a special room and you use codes to unlock them, to get to the room hold Select/Back while in the collection room I think it's called (the one which has the artwork in ect.)
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Post by TCB »

BluePuyo wrote:What makes the Chao Garden so special? That would be the last thing I would touch in any Sonic game... and so I did, to unlock Green Hill in SA2.

I'm glad is optional, but annoyed that is required to complete the game, read it as SA and SA2.
I don't know how or why the Chao Garden is such a high pedestal either. But it is as the one redeeming quality to some (or most) fans.
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