Except it doesn't feel like a game of the 90s. It's closer to crap like Quake 4.Shadid wrote:Gamers these days...
Duke took 10 years, yes, but Gearbox only picked up the last 2 years to polish and release it, and OF COURSE the game will feel like a 90's gane, short, simple & hard.
I haven't tried the full version yet, but I actually want to because it still is awesome, despite its negativity.
What Are You Playing Now?
Ruining the framerate and removing effects isn't really upgrading.tasmwill wrote:Started the Prince of Persia HD collection. It's OK by now, some problems irritate me, but considering they just upgraded the graphics and not the gameplay, I won't complain.
Started playing Paper Mario 2 again. Just finished chapter 2.
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Sonic the Hedgehog 4. Which I just finished but need to get all the emeralds still.
Where do I begin with this, well the art style I guess. I don't like it all that much.
The character styles look like some kind of jelly. Which is the only word I can think of to describe them.
The zone art isn't that bad though actually, I like what they did with that for the most part.
The controls aren't all the great, if SEGA was going for a classic approach then they real failed as it just controls like Sonic Colours side scrolling parts.
Special stages and bosses I have no complaints with.
The final boss just seemed to go on and on though. It wasn't hard at all so I was so glad when it finally ended.
Where do I begin with this, well the art style I guess. I don't like it all that much.
The character styles look like some kind of jelly. Which is the only word I can think of to describe them.
The zone art isn't that bad though actually, I like what they did with that for the most part.
The controls aren't all the great, if SEGA was going for a classic approach then they real failed as it just controls like Sonic Colours side scrolling parts.
Special stages and bosses I have no complaints with.
The final boss just seemed to go on and on though. It wasn't hard at all so I was so glad when it finally ended.
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I've played a bit of Bangai-o on the 360 now and have to conclude it's a total mess of a game. So hard it's past the point of being fun. I'm alright at the Dreamcast version and don't mind hard games in general, I play loads of shooters, but this is more some kind of arbitrary test of patience like that Be The Guy game. I don't want to get better at this game and keep beating my score like in good shoot 'em ups, I just want to beat the level so it will fuck off and I don't have to see it again.
The controls are ridiculous too. God knows how they made a twin stick shooter so complicated, but you need to use all the shoulder buttons and even then most have dual uses. You can spend about 5 minutes carefully guiding your character round one of the hellish levels, and die instantly and have to do it all again for the 30th time all because you were slightly pressing on the left stick when holding RB which dashed instead of freezing the bullets.
Shit game, no-one buy it.
The controls are ridiculous too. God knows how they made a twin stick shooter so complicated, but you need to use all the shoulder buttons and even then most have dual uses. You can spend about 5 minutes carefully guiding your character round one of the hellish levels, and die instantly and have to do it all again for the 30th time all because you were slightly pressing on the left stick when holding RB which dashed instead of freezing the bullets.
Shit game, no-one buy it.
Tic Tac, sir?
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