How do you play old SEGA games (Emulation, original consoles)?
I have a MegaDrive sooo yeah. I am building my reprogrammable cartridge so soon I will be able to even play hacked games on my console. I have a Dreamcast, which I love and finally I have a broken saturn. Next thing is to replace/fix my saturn and go buy a master system! So I would go for actual consoles rather than emulation, even though emulation can produce higher quality graphics and sound
In that case; using emulators for Sonic fangames and hacks are the perfect use for it.Quills on Wheels wrote:interestingly, I'm never shy when it comes to using emulators or other free means of playing games. However, I find myself often strict when it comes towards Sonic games. I suppose it's because I'm a collector and just feel like it's a fan's duty to buy his Sonic games properly and stuff. So yeah, therefor it bums me out to not be able to get my hands on games like Knuckles Chaotix and Sonic Shuffle cause they are important games I really have trouble getting my hands on.
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Yeah, they just have them do a quick and dirty job to emulate the games. Which you see when you look at all the framerate and graphic isses, and the sound and music. They don't even emulate the soundchip, but instead record the music from the Mega Drive and play the recorded music files with their software. I found sounds in games very bad sometimes, too. Ecco's sonar, which you are using more or less constantly sounds like the dolphin is dying each and every time... That really lowers the game's quality. Some music tracks also drop out sometimes which gets pretty annoying... It really depends on who does the port, too. Not everything can be Sonic CD 

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If only SEGA could apply the retro-engine in most of his games.Hauke wrote:Not everything can be Sonic CD![]()
On topic, emulated mostly. Simply because the quality isn't the same as official collections. Not saying that I don't support them when they impress me, Sonic CD and Monster World IV comes to my mind. Although I haven't played Sonic CD yet, I've got MWIV through Virtual Console.
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SEGA sure do have a knack for dying animal sounds in a game's music huh? Cats, ducks, dolphins....Hauke wrote:Yeah, they just have them do a quick and dirty job to emulate the games. Which you see when you look at all the framerate and graphic isses, and the sound and music. They don't even emulate the soundchip, but instead record the music from the Mega Drive and play the recorded music files with their software. I found sounds in games very bad sometimes, too. Ecco's sonar, which you are using more or less constantly sounds like the dolphin is dying each and every time... That really lowers the game's quality. Some music tracks also drop out sometimes which gets pretty annoying... It really depends on who does the port, too. Not everything can be Sonic CD![]()
Dying Cats? Dying Ducks? Which games are those?TheChaosBlue wrote:SEGA sure do have a knack for dying animal sounds in a game's music huh? Cats, ducks, dolphins....
----Always look beyond your eyes with your song----
Visit my website: Ecco the Dolphin: Caverns of Hope
Visit my website: Ecco the Dolphin: Caverns of Hope
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