Sonic '06 Rants
- MisschiefMajique
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I appreciate how funny and useful some of the glitches are in 06, or bad level design in places. Sonic Boom literally did not have anything worthwhile.
I especially had a tantrum on 100% completing shattered crystal for the crappy house party at Amy's at the end. It was like they trolled us.
I especially had a tantrum on 100% completing shattered crystal for the crappy house party at Amy's at the end. It was like they trolled us.
[SUP]Chaos and Destruction <3[/SUP]
- Quills on Wheels
- Level 15
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For the record, although the majority of the crowd believes that this is one of the worst games to ever exist and that there aren't any positive redeeming qualities about this game, I am now part of this major crowd. This game is frickin' horrible, and ever since I turned it off last Tuesday, that was the last time that I've touched the game, and probably will. I am actually selling it sometime this week, and getting about $1.60 for it. I don't give a crap, as I don't really want to see it again.
This game was an absolute letdown for me in the long run. An ABSOLUTE letdown. I guess what ruined it for me the most was the unpolished controls and the really boring level design.
The strange thing is, a lot of people think that these games are too big, and that this game as hub worlds that are too big. Well, I personally think they're a bit too small. It took practically no time at all for me to memorize these hub worlds, and when I replayed the stages, I basically memorized the entire stage layout for practically... well, every stage. I can draw all of the stages out without a guide at this point. Sonic Unleashed drastically fixed this level design problem.
This game was WAY WAY WAY too disappointing to me. I've said it before, and I'll say it again. How could this game have so little to offer? I thought I was going to play another Sonic Adventure-type game, but it isn't. This isn't even close to a Sonic Adventure game.
I know, I know. I'm repeating myself. It's just that this game seriously lost all of its charm for me, and really let me down, and I don't think I'll ever get over that.
This game was an absolute letdown for me in the long run. An ABSOLUTE letdown. I guess what ruined it for me the most was the unpolished controls and the really boring level design.
The strange thing is, a lot of people think that these games are too big, and that this game as hub worlds that are too big. Well, I personally think they're a bit too small. It took practically no time at all for me to memorize these hub worlds, and when I replayed the stages, I basically memorized the entire stage layout for practically... well, every stage. I can draw all of the stages out without a guide at this point. Sonic Unleashed drastically fixed this level design problem.
This game was WAY WAY WAY too disappointing to me. I've said it before, and I'll say it again. How could this game have so little to offer? I thought I was going to play another Sonic Adventure-type game, but it isn't. This isn't even close to a Sonic Adventure game.
I know, I know. I'm repeating myself. It's just that this game seriously lost all of its charm for me, and really let me down, and I don't think I'll ever get over that.
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- Level 1
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- Quills on Wheels
- Level 15
- Posts: 4452
- Joined: Tue Aug 31, 2010 1:08 pm
- Location: Land of Down Under
ChadFox_ wrote:For the record, although the majority of the crowd believes that this is one of the worst games to ever exist and that there aren't any positive redeeming qualities about this game, I am now part of this major crowd. This game is frickin' horrible, and ever since I turned it off last Tuesday, that was the last time that I've touched the game, and probably will. I am actually selling it sometime this week, and getting about $1.60 for it. I don't give a crap, as I don't really want to see it again.
This game was an absolute letdown for me in the long run. An ABSOLUTE letdown. I guess what ruined it for me the most was the unpolished controls and the really boring level design.
The strange thing is, a lot of people think that these games are too big, and that this game as hub worlds that are too big. Well, I personally think they're a bit too small. It took practically no time at all for me to memorize these hub worlds, and when I replayed the stages, I basically memorized the entire stage layout for practically... well, every stage. I can draw all of the stages out without a guide at this point. Sonic Unleashed drastically fixed this level design problem.
This game was WAY WAY WAY too disappointing to me. I've said it before, and I'll say it again. How could this game have so little to offer? I thought I was going to play another Sonic Adventure-type game, but it isn't. This isn't even close to a Sonic Adventure game.
I know, I know. I'm repeating myself. It's just that this game seriously lost all of its charm for me, and really let me down, and I don't think I'll ever get over that.
Honestly... what did you expect?
This game has been out for more than a decade and you didn't expect it to be horrible? Like damn man...
And I agree with the others. If this game made you this furious, you have no idea how bad Sonic Boom is.
There is a reason why the game has been called a Obvious Beta. I don't think more than two years of development went into the game when the industry standard is around four to five years.
Also this
Also this
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