RadioSEGA Review: Sonic Adventure 2 (Dreamcast)

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Schezo
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Post by Schezo »

Was there any big changes from SA2 to SA2 Battle? Been ages since I touched the GC port and all I can remember were the added content in 2 player mode. And slightly worse controls (or was that Adventure DX?).
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Gavvie
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Post by Gavvie »

Added multiplayer content, took Big the Cat out. Can't really say they added much else, to be honest.
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Reknoc
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Post by Reknoc »

The graphics were touched up slightly.
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Tru
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Post by Tru »

CHAO KARATE!!!

OMG YOU GUYS, seriously. Chao Karate was the best thing ever.
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Gavvie
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Post by Gavvie »

OK, so SA2:B should probably score...1.5/5? Maybe a 2 if we're lucky?
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Reknoc
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Post by Reknoc »

Gavvie wrote:OK, so SA2:B should probably score...1.5/5? Maybe a 2 if we're lucky?
Nah, anything Chao related was seperated and the touched up graphics didn't look that good and the multiplayer was ass anyway.
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Shadid
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Post by Shadid »

Reknoc wrote:Nah, anything Chao related was seperated and the touched up graphics didn't look that good and the multiplayer was ass anyway.
So...SA2:B gets a 0.5/5?
I live here now!
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Reknoc
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Post by Reknoc »

Shadid wrote:So...SA2:B gets a 0.5/5?
I'd say it was about the same. The graphics didn't improve it but they didn't make it look worse.
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Quills on Wheels
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Post by Quills on Wheels »

Gavvie wrote:Added multiplayer content, took Big the Cat out. Can't really say they added much else, to be honest.
Wait, Big was in the game? :blink:
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Reknoc
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Post by Reknoc »

Not that I'm aware of, unless he was in the multiplayer.

Edit: Oh actually I'm pretty sure I remember him showing up as an easter egg in one level. But I could be thinking of a different game... or a different character.
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