Greetings from Spain,
This Metal Slug port is a conversion from my own Metal Slug port for Atari STE computer
Video of the MegaDrive / Genesis version (currently Work in progress conversion):
https://www.youtube.com/watch?v=-hl3hkKaHa8
Video of the Atari STE version:
https://www.youtube.com/watch?v=gyRBcTnn-5M&t
Mainly all the game engine is being ported from Atari STE to MegaDrive / Genesis.
Audio playback is 100% based on digital samples, using a custom made sound driver that provides 3 channels mixed at 16 KHz.
Samples are compressed, in order to save ROM space, and Real-Time decompressed using the Z80 processor.
Currently, the same samples and graphics from the Atari STE version takes only 1 MB of MegaDrive / Genesis ROM space,
while the STE version takes 3.6 MB
There is a high detailed background composed of up to 8600 tiles, and a parallax background.
Background uses up to 61 different colours.
Custom MegaDrive / Genesis tools are made to create map graphics data,
and to provide colouring to the map tiles.
Many things are still pending to be ported to MegaDrive / Genesis,
The idea is to create a Metal Slug style Run&Gun engine for multiple systems;
while the graphics and audio for an incoming new game is being in development
Stay tuned!
Metal Slug port for MegaDrive / Genesis 16 bits console - 100% Digital Sound
Work in progress: Entities management system & collision scheme
- Tested on Real Hardware, a Megadrive 1 plus OSSC -
https://www.youtube.com/watch?v=kcFOhYul6cY
- Tested on Real Hardware, a Megadrive 1 plus OSSC -
https://www.youtube.com/watch?v=kcFOhYul6cY
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The plan was to construct a Run&Gun tool in the vein of Metal Slug for many platforms while the graphics and audio for the future new game were still being worked on.
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