When thinking about this month's entry, it felt appropriate to celebrate the game that came out for Sonic's 10th Anniversary, on the same month that the 20th Anniversary game comes out.
Sonic Adventure 2 was a much better game than the first title. Whilst the story, always a problem with Sonic games, was fairly poor, overall the title improved on the original. The levels were better and more varied (despite bosses frequently being recycled), each character had a specific musical style, and in most cases the game was fun.
Yes, I said most csses. Knuckles' stages, easily the worst in the original, are also bad here. I'm sure some of you enjoyed them, but for me they completely broke the pace of the game. If that wasn't bad enough, the fact that the Dark story featured characters who mirrored the Light stoty meant that there was MORE stages, thanks to Rouge. Great.
The story was fairly forgettable, and featured Eggman waking a hedgehog called Shadow as part of his plan to take control of a space station and destroy Earth. It's all fairly basic, and nothing worth worrying about.
Knuckles and Rouge levels aside, the rest of the game is pretty fun. Sonic/Shadow are all about speed, and the levels are good, even if level design is a little lacking. Meanwhile, Tails/Eggman take the E102-GAMMA template and apply it brilliantly here, with some of these levels being the best in the game. Again, personal opinion.
10 years on, should you pick up SA2? Yes, but not on Dreamcast. SA2: Battle on the Gamecube has a better multiplayer mode, and Chao Garden linkup with the first GBA title in lieu of the lack of VDU. It wouldn't exist were it not for the Dreamcast game, which is easily the best 3D Sonic offering before Colours came out last year. If you haven't played it, you should give it a go.
Requests between 6th Jan and 13th Jan