Hello all and welcome to the relaunch of Game of the Month! This time around we're looking to expand the feature to be more than just a simple written comment on a game. Each month will see us focus on a specific SEGA game and, of course, we'll write a description, share our own views, BUT we're also giving use to our Youtube channel and uploading a little gameplay video. Additionally, we're inviting a few members of the SEGA community each month to talk about their own experiences with the game.
If you have any suggestions on ways you think we can improve the Game of the Month feature, email me at kc[at]radiosega[dot]net. This can also be used to suggest future titles to be considered as Game of the Month.
This month we chose Golden Axe, a game that, personally, brings back some memories. I'll agree this probably isn't the best game in the series, but it's far from being the worst (I'm looking at you Beast Rider!). In fact, most of my memories from the Golden Axe franchise are related to this first game.
Gameplay is pretty straightforward. You choose one of the aforementioned characters and off you go in your quest to crush the abnormally huge giant Death Adder. But before you get there, you'll have a series of Adder's henchmen to destroy, including skeletons, men armed with clubs and maces and bikini-wearing babes that scream histerically when killed. On your way, you'll also get to ride bizarrians, beasts that resemble dinosaurs and dragons. This is by far the most exciting twist in gameplay.
"It's been ages since I first played Golden Axe. It was on the 6-in-1 cartridge that came with the Mega Drive, so it would have been about 1993-1995. We first played it in Practice mode. I remember the two big people with the hammers being the end boss on stage 2/3.
We got very aggressive with the 2P Duel. We being me and brother and sisters.I remember being able to complete the normal mode back in the day. Was hard work and used all the continues to beat the final boss (Death Adder?) but it was doable. Now I can't get passed his younger brother on Stage 6!
We always used to fight over the dinosaurs/dragons in Golden Axe when we played in Co-Op mode.What I still like, even to this day is to make the bad guy charge across the screen and off the edge! Why go to all that trouble defeating them when they can kill themselves??"
"Golden Axe is a weird series. I respect its place in SEGA's arcade history and certainly enjoy it, but I'm not sure the first game holds up that well nowadays.
My first experience with Golden Axe came with its' inclusion on the SEGA Classics Arcade Collection for Mega-CD. While I've never figured out how to play it with 2 players (even today, someone please tell me how!) I always had plenty of fun beating pixies up and stealing their magic before using it all in a last chance effort to defeat some nefarious boss character. Golden Axe is an ambitious and beautifully over the top game that has “SEGA” stamped all over it.
The reason why I say it doesn't hold up as well nowadays is that after many, many years of never owning it, I now have the sequel. While Golden Axe II is definitely more of the same, it does one thing that different that makes all the difference; the combos are much faster. This suits the frantic gameplay a lot more than the first game where you'd struggle to break from a combo to react to another enemy. I love Golden Axe II and it's the definitive game in the series for home console owners.
Now if only SEGA would get around to releasing Revenge of Death Adder for home consoles..."
"Golden Axe has always been one of my favorite SEGA series throughout the years, and it's a shame because I don't think it gets the proper respect it deserves among gamers today. As a child of the '80s, the original Golden Axe introduced me to not only the hack 'n slash genre but to high fantasy, as well.
While I enjoyed using Ax Battler and Tyris, Gilius was always my favorite. I appreciated the game wasn't so overly difficult that I couldn't beat it but still gave me enough challenge that when I did, I really felt like I accomplished something.
And who can forget how much fun it was knocking an enemy of his Cockatrice, taking it as your own and then completely laying waste to the battlefield with the all-powerful creature? Don't f@*k with the Cockatrice!"
Requests between 25th May and 31st May